Download the complete guide and printable materials to organize an educational Escape Room focused on social entrepreneurship and financial literacy.

Quick Details

  • Format: PDF Document (28 Pages)
  • Target Audience: Youth, educators, youth workers, and teachers
  • Group Size: 2–5 players per session
  • Duration: ~60 minutes
  • Cost: Free (Erasmus+ License)

About the Kit This methodological toolkit provides all the necessary assets to set up an interactive Escape Room. The activity uses experiential learning to help participants understand core financial literacy concepts and social business structures.

Key Learning Objectives:

  • Conducting a SWOT Analysis for business ideas.
  • Calculating the Break-Even Point using fixed and variable costs.
  • Distinguishing between NGOs, Social Enterprises (SE), and Corporate Social Responsibility (CSR).

What is Included in the Download

  1. Game Master Guide: Room layout, step-by-step preparation steps, game mechanics script, and solution keys.
  2. Printable Game Assets: SWOT puzzle pieces, financial calculation sheets, simulated debit cards, and Morse code keys.
  3. Debriefing Framework: Post-game reflection questions and real-world case studies (e.g., Goodwill, TOMS, Spółdzielnia Socjalna Furia).

Funding & Project Credits

  • Project Reference: 2024-3-RO01-KA210-YOU-000295637
  • Project Partners: Edu-Create (Romania), EDU2GROW (Portugal), EUducate (Spain)

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the granting authority. Neither the European Union nor the granting authority can be held responsible for them.